PxSetGroupCollisionFlag
Defined in include/extensions/PxDefaultSimulationFilterShader.h
-
void PxSetGroupCollisionFlag(const PxU16 group1, const PxU16 group2, const bool enable)
Specifies if collision should be performed by a pair of groups.
See also
Note
Collision group is an integer between 0 and 31.
- Parameters
group1 – [in] First Group
group2 – [in] Second Group
enable – [in] True to enable collision between the groups