PxVehiclePvdPhysXRigidActorRegister
Defined in include/vehicle2/pvd/PxVehiclePvdFunctions.h
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void PxVehiclePvdPhysXRigidActorRegister(const PxVehiclePhysXActor *physxActor, const PxVehiclePvdAttributeHandles &attributeHandles, PxVehiclePvdObjectHandles *objectHandles, OmniPvdWriter *omniWriter)
Register the PxRigidActor instance that represents the vehicle’s rigid body in a PhysX scene.
See also
See also
See also
Note
If physxActor is NULL, the corresponding data will not be reflected in omnipvd.
Note
objectHandles must be non-NULL.
Note
omniWriter must be non-NULL.
- Parameters
physxActor – [in] describes the PxRigidActor instance that is used to represent the vehicle’s rigid body in PhysX.
attributeHandles – [in] contains a general description of vehicle parameters and states that will be reflected in omnipvd.
objectHandles – [in] contains unique handles for the parameters and states of each vehicle instance.
omniWriter – [in] is an OmniPvdWriter instance used to communicate state and parameter data to omnipvd.