include/PxQueryFiltering.h
File members: include/PxQueryFiltering.h
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_QUERY_FILTERING_H
#define PX_QUERY_FILTERING_H
#include "PxPhysXConfig.h"
#include "PxFiltering.h"
#include "PxQueryReport.h"
#include "PxClient.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxShape;
class PxRigidActor;
struct PxQueryHit;
struct PxQueryFlag
{
enum Enum
{
eSTATIC = (1<<0),
eDYNAMIC = (1<<1),
ePREFILTER = (1<<2),
ePOSTFILTER = (1<<3),
eANY_HIT = (1<<4),
eNO_BLOCK = (1<<5),
eBATCH_QUERY_LEGACY_BEHAVIOUR = (1<<6),
eDISABLE_HARDCODED_FILTER = (1<<6),
eRESERVED = (1<<15)
};
};
PX_COMPILE_TIME_ASSERT(PxQueryFlag::eSTATIC==(1<<0));
PX_COMPILE_TIME_ASSERT(PxQueryFlag::eDYNAMIC==(1<<1));
PX_COMPILE_TIME_ASSERT(PxQueryFlag::eBATCH_QUERY_LEGACY_BEHAVIOUR==PxQueryFlag::eDISABLE_HARDCODED_FILTER);
typedef PxFlags<PxQueryFlag::Enum,PxU16> PxQueryFlags;
PX_FLAGS_OPERATORS(PxQueryFlag::Enum,PxU16)
struct PxQueryHitType
{
enum Enum
{
eNONE = 0,
eTOUCH = 1,
eBLOCK = 2
};
};
struct PxQueryFilterData
{
explicit PX_INLINE PxQueryFilterData() : flags(PxQueryFlag::eDYNAMIC | PxQueryFlag::eSTATIC) {}
explicit PX_INLINE PxQueryFilterData(const PxFilterData& fd, PxQueryFlags f) : data(fd), flags(f) {}
explicit PX_INLINE PxQueryFilterData(PxQueryFlags f) : flags(f) {}
PxFilterData data;
PxQueryFlags flags;
};
class PxQueryFilterCallback
{
public:
virtual PxQueryHitType::Enum preFilter(const PxFilterData& filterData, const PxShape* shape, const PxRigidActor* actor, PxHitFlags& queryFlags) = 0;
virtual PxQueryHitType::Enum postFilter(const PxFilterData& filterData, const PxQueryHit& hit, const PxShape* shape, const PxRigidActor* actor) = 0;
virtual ~PxQueryFilterCallback() {}
};
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif