include/PxSceneQueryDesc.h

File members: include/PxSceneQueryDesc.h

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#ifndef PX_SCENE_QUERY_DESC_H
#define PX_SCENE_QUERY_DESC_H
#include "PxPhysXConfig.h"
#include "geometry/PxBVHBuildStrategy.h"

#if !PX_DOXYGEN
namespace physx
{
#endif

    class PxSceneQuerySystem;

struct PxPruningStructureType
{
    enum Enum
    {
        eNONE,
        eDYNAMIC_AABB_TREE,
        eSTATIC_AABB_TREE,

        eLAST
    };
};

struct PxDynamicTreeSecondaryPruner
{
    enum Enum
    {
        eNONE,
        eBUCKET ,
        eINCREMENTAL,
        eBVH,

        eLAST
    };
};

struct PxSceneQueryUpdateMode
{
    enum Enum
    {
        eBUILD_ENABLED_COMMIT_ENABLED,
        eBUILD_ENABLED_COMMIT_DISABLED,
        eBUILD_DISABLED_COMMIT_DISABLED
    };
};

class PxSceneQueryDesc
{
public:

    PxPruningStructureType::Enum    staticStructure;

    PxPruningStructureType::Enum    dynamicStructure;

    PxU32   dynamicTreeRebuildRateHint;

    PxDynamicTreeSecondaryPruner::Enum dynamicTreeSecondaryPruner;

    PxBVHBuildStrategy::Enum    staticBVHBuildStrategy;

    PxBVHBuildStrategy::Enum    dynamicBVHBuildStrategy;

    PxU32   staticNbObjectsPerNode;

    PxU32   dynamicNbObjectsPerNode;

    PxSceneQueryUpdateMode::Enum sceneQueryUpdateMode;

public:
    PX_INLINE PxSceneQueryDesc();

    PX_INLINE void setToDefault();

    PX_INLINE bool isValid() const;
};

PX_INLINE PxSceneQueryDesc::PxSceneQueryDesc():
    staticStructure             (PxPruningStructureType::eDYNAMIC_AABB_TREE),
    dynamicStructure            (PxPruningStructureType::eDYNAMIC_AABB_TREE),
    dynamicTreeRebuildRateHint  (100),
    dynamicTreeSecondaryPruner  (PxDynamicTreeSecondaryPruner::eINCREMENTAL),
    staticBVHBuildStrategy      (PxBVHBuildStrategy::eFAST),
    dynamicBVHBuildStrategy     (PxBVHBuildStrategy::eFAST),
    staticNbObjectsPerNode      (4),
    dynamicNbObjectsPerNode     (4),
    sceneQueryUpdateMode        (PxSceneQueryUpdateMode::eBUILD_ENABLED_COMMIT_ENABLED)
{
}

PX_INLINE void PxSceneQueryDesc::setToDefault()
{
    *this = PxSceneQueryDesc();
}

PX_INLINE bool PxSceneQueryDesc::isValid() const
{
    if(staticStructure!=PxPruningStructureType::eSTATIC_AABB_TREE && staticStructure!=PxPruningStructureType::eDYNAMIC_AABB_TREE)
        return false;

    if(dynamicTreeRebuildRateHint < 4)
        return false;

    return true;
}

#if !PX_DOXYGEN
} // namespace physx
#endif

#endif