include/vehicle2/PxVehicleComponent.h

File members: include/vehicle2/PxVehicleComponent.h

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#pragma once
#include "foundation/PxSimpleTypes.h"

#if !PX_DOXYGEN
namespace physx
{
namespace vehicle2
{
#endif
struct PxVehicleSimulationContext;

class PxVehicleComponent
{
public:

    virtual ~PxVehicleComponent() {}

    virtual bool update(const PxReal dt, const PxVehicleSimulationContext& context) = 0;

};

#if !PX_DOXYGEN
} // namespace vehicle2
} // namespace physx
#endif