include/PxArticulationTendonData.h

File members: include/PxArticulationTendonData.h

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#ifndef PX_ARTICULATION_TENDON_DATA_H
#define PX_ARTICULATION_TENDON_DATA_H

#include "foundation/PxSimpleTypes.h"
#include "foundation/PxVec3.h"

#if !PX_DOXYGEN
namespace physx
{
#endif

PX_ALIGN_PREFIX(16)
class PxGpuSpatialTendonData
{
public:
    PxReal      stiffness;
    PxReal      damping;
    PxReal      limitStiffness;
    PxReal      offset;
}
PX_ALIGN_SUFFIX(16);

PX_ALIGN_PREFIX(16)
class PxGpuFixedTendonData : public PxGpuSpatialTendonData
{
public:
    PxReal      lowLimit;
    PxReal      highLimit;
    PxReal      restLength;
    PxReal      padding;
}
PX_ALIGN_SUFFIX(16);

PX_ALIGN_PREFIX(16)
class PxGpuTendonJointCoefficientData
{
public:
    PxReal      coefficient;
    PxReal      recipCoefficient;
    PxU32           axis;
    PxU32           pad;
}
PX_ALIGN_SUFFIX(16);

PX_ALIGN_PREFIX(16)
class PxGpuTendonAttachmentData
{
public:
    PxVec3      relativeOffset;
    PxReal      restLength;

    PxReal      coefficient;
    PxReal      lowLimit;
    PxReal      highLimit;
    PxReal      padding;
}
PX_ALIGN_SUFFIX(16);

#if !PX_DOXYGEN
} // namespace physx
#endif

#endif