include/PxParticleSystemFlag.h
File members: include/PxParticleSystemFlag.h
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// Copyright (c) 2008-2024 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_PARTICLE_SYSTEM_FLAG_H
#define PX_PARTICLE_SYSTEM_FLAG_H
#include "foundation/PxFlags.h"
#include "foundation/PxPreprocessor.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
struct PxParticleBufferFlag
{
enum Enum
{
eNONE = 0,
eUPDATE_POSITION = 1 << 0,
eUPDATE_VELOCITY = 1 << 1,
eUPDATE_PHASE = 1 << 2,
eUPDATE_RESTPOSITION = 1 << 3,
eUPDATE_CLOTH = 1 << 5,
eUPDATE_RIGID = 1 << 6,
eUPDATE_DIFFUSE_PARAM = 1 << 7,
eUPDATE_ATTACHMENTS = 1 << 8,
eALL =
eUPDATE_POSITION | eUPDATE_VELOCITY | eUPDATE_PHASE | eUPDATE_RESTPOSITION | eUPDATE_CLOTH | eUPDATE_RIGID | eUPDATE_DIFFUSE_PARAM | eUPDATE_ATTACHMENTS
};
};
typedef PxFlags<PxParticleBufferFlag::Enum, PxU32> PxParticleBufferFlags;
PX_DEPRECATED struct PxGpuParticleBufferIndexPair
{
PxU32 systemIndex; // gpu particle system index
PxU32 bufferIndex; // particle buffer unique id
};
struct PxParticlePhaseFlag
{
enum Enum
{
eParticlePhaseGroupMask = 0x000fffff,
eParticlePhaseFlagsMask = 0xfff00000,
eParticlePhaseSelfCollide = 1 << 20,
eParticlePhaseSelfCollideFilter = 1 << 21,
eParticlePhaseFluid = 1 << 22
};
};
typedef PxFlags<PxParticlePhaseFlag::Enum, PxU32> PxParticlePhaseFlags;
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif