include/common/PxProfileZone.h
File members: include/common/PxProfileZone.h
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// Copyright (c) 2008-2024 NVIDIA Corporation. All rights reserved.
#ifndef PX_PROFILE_ZONE_H
#define PX_PROFILE_ZONE_H
#include "foundation/PxProfiler.h"
#include "foundation/PxFoundation.h"
#if PX_DEBUG || PX_CHECKED || PX_PROFILE
#define PX_PROFILE_ZONE(x, y) \
physx::PxProfileScoped PX_CONCAT(_scoped, __LINE__)(PxGetProfilerCallback(), x, false, y)
#define PX_PROFILE_START_CROSSTHREAD(x, y) \
if(PxGetProfilerCallback()) \
PxGetProfilerCallback()->zoneStart(x, true, y)
#define PX_PROFILE_STOP_CROSSTHREAD(x, y) \
if(PxGetProfilerCallback()) \
PxGetProfilerCallback()->zoneEnd(NULL, x, true, y)
#else
#define PX_PROFILE_ZONE(x, y)
#define PX_PROFILE_START_CROSSTHREAD(x, y)
#define PX_PROFILE_STOP_CROSSTHREAD(x, y)
#endif
#define PX_PROFILE_POINTER_TO_U64(pointer) static_cast<uint64_t>(reinterpret_cast<size_t>(pointer))
#endif