include/extensions/PxExtensionsAPI.h
File members: include/extensions/PxExtensionsAPI.h
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2024 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_EXTENSIONS_API_H
#define PX_EXTENSIONS_API_H
#include "foundation/PxErrorCallback.h"
#include "extensions/PxDefaultAllocator.h"
#include "extensions/PxConstraintExt.h"
#include "extensions/PxDistanceJoint.h"
#include "extensions/PxContactJoint.h"
#include "extensions/PxFixedJoint.h"
#include "extensions/PxPrismaticJoint.h"
#include "extensions/PxRevoluteJoint.h"
#include "extensions/PxSphericalJoint.h"
#include "extensions/PxD6Joint.h"
#include "extensions/PxGearJoint.h"
#include "extensions/PxRackAndPinionJoint.h"
#include "extensions/PxDefaultSimulationFilterShader.h"
#include "extensions/PxDefaultErrorCallback.h"
#include "extensions/PxDefaultStreams.h"
#include "extensions/PxRigidActorExt.h"
#include "extensions/PxRigidBodyExt.h"
#include "extensions/PxShapeExt.h"
#include "extensions/PxTriangleMeshExt.h"
#include "extensions/PxSerialization.h"
#include "extensions/PxDefaultCpuDispatcher.h"
#include "extensions/PxSmoothNormals.h"
#include "extensions/PxSimpleFactory.h"
#include "extensions/PxStringTableExt.h"
#include "extensions/PxBroadPhaseExt.h"
#include "extensions/PxMassProperties.h"
#include "extensions/PxSceneQueryExt.h"
#include "extensions/PxSceneQuerySystemExt.h"
#include "extensions/PxCustomSceneQuerySystem.h"
#include "extensions/PxConvexMeshExt.h"
#include "extensions/PxSamplingExt.h"
#include "extensions/PxTetrahedronMeshExt.h"
#include "extensions/PxCustomGeometryExt.h"
#if PX_ENABLE_FEATURES_UNDER_CONSTRUCTION
#include "extensions/PxFEMClothExt.h"
#endif
PX_C_EXPORT bool PX_CALL_CONV PxInitExtensions(physx::PxPhysics& physics, physx::PxPvd* pvd);
PX_C_EXPORT void PX_CALL_CONV PxCloseExtensions();
#endif