include/extensions/PxSoftBodyExt.h

File members: include/extensions/PxSoftBodyExt.h

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#ifndef PX_SOFT_BODY_EXT_H
#define PX_SOFT_BODY_EXT_H

#include "foundation/PxTransform.h"
#include "foundation/PxUserAllocated.h"
#include "PxSoftBody.h"
#include "PxSoftBodyFlag.h"
#include "cudamanager/PxCudaContextManager.h"
#include "cudamanager/PxCudaTypes.h"

#if !PX_DOXYGEN
namespace physx
{
#endif

struct PxCookingParams;
class PxSimpleTriangleMesh;
class PxInsertionCallback;
class PxSoftBodyMesh;

class PxSoftBodyExt
{
public:
    static void updateMass(PxSoftBody& softBody, const PxReal density, const PxReal maxInvMassRatio, PxVec4* simPositionsPinned);

    static void setMass(PxSoftBody& softBody, const PxReal mass, const PxReal maxInvMassRatio, PxVec4* simPositionsPinned);

    static void transform(PxSoftBody& softBody, const PxTransform& transform, const PxReal scale, PxVec4* simPositionsPinned, PxVec4* simVelocitiesPinned, PxVec4* collPositionsPinned, PxVec4* restPositionsPinned);

    static void updateEmbeddedCollisionMesh(PxSoftBody& softBody, PxVec4* simPositionsPinned, PxVec4* collPositionsPinned);

    PX_DEPRECATED static void commit(PxSoftBody& softBody, PxSoftBodyDataFlags flags, PxVec4* simPositionsPinned, PxVec4* simVelocitiesPinned, PxVec4* collPositionsPinned, PxVec4* restPositionsPinned, CUstream stream = CUstream(0));

    static void copyToDevice(PxSoftBody& softBody, PxSoftBodyDataFlags flags, PxVec4* simPositionsPinned, PxVec4* simVelocitiesPinned, PxVec4* collPositionsPinned, PxVec4* restPositionsPinned, CUstream stream = CUstream(0));

    static PxSoftBodyMesh* createSoftBodyMesh(const PxCookingParams& params, const PxSimpleTriangleMesh& surfaceMesh, PxU32 numVoxelsAlongLongestAABBAxis, PxInsertionCallback& insertionCallback, const bool validate = true);

    static PxSoftBodyMesh* createSoftBodyMeshNoVoxels(const PxCookingParams& params, const PxSimpleTriangleMesh& surfaceMesh, PxInsertionCallback& insertionCallback, PxReal maxWeightRatioInTet = 1.5f, const bool validate = true);

    static PxSoftBody* createSoftBodyFromMesh(PxSoftBodyMesh* softBodyMesh, const PxTransform& transform,
        const PxFEMSoftBodyMaterial& material, PxCudaContextManager& cudaContextManager, PxReal density = 100.0f, PxU32 solverIterationCount = 30,
        const PxFEMParameters& femParams = PxFEMParameters(), PxReal scale = 1.0f);

    static PxSoftBody* createSoftBodyBox(const PxTransform& transform, const PxVec3& boxDimensions, const PxFEMSoftBodyMaterial& material,
        PxCudaContextManager& cudaContextManager, PxReal maxEdgeLength = -1.0f, PxReal density = 100.0f, PxU32 solverIterationCount = 30,
        const PxFEMParameters& femParams = PxFEMParameters(), PxU32 numVoxelsAlongLongestAABBAxis = 10, PxReal scale = 1.0f);

    static void allocateAndInitializeHostMirror(PxSoftBody& softBody, PxCudaContextManager* cudaContextManager, PxVec4*& simPositionInvMassPinned, PxVec4*& simVelocityPinned, PxVec4*& collPositionInvMassPinned, PxVec4*& restPositionPinned);

    static void relaxSoftBodyMesh(const PxVec4* verticesOriginal, PxVec4* verticesDeformed, PxU32 nbVertices, const PxU32* tetrahedra, PxU32 nbTetraheda, const bool* vertexIsFixed = NULL, PxU32 numIterations = 200);
};

#if !PX_DOXYGEN
} // namespace physx
#endif

#endif