include/geometry/PxConvexMeshGeometry.h
File members: include/geometry/PxConvexMeshGeometry.h
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// Copyright (c) 2008-2024 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_CONVEX_MESH_GEOMETRY_H
#define PX_CONVEX_MESH_GEOMETRY_H
#include "geometry/PxGeometry.h"
#include "geometry/PxMeshScale.h"
#include "common/PxCoreUtilityTypes.h"
#include "geometry/PxConvexMesh.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxConvexMesh;
struct PxConvexMeshGeometryFlag
{
enum Enum
{
eTIGHT_BOUNDS = (1<<0)
};
};
typedef PxFlags<PxConvexMeshGeometryFlag::Enum,PxU8> PxConvexMeshGeometryFlags;
PX_FLAGS_OPERATORS(PxConvexMeshGeometryFlag::Enum,PxU8)
class PxConvexMeshGeometry : public PxGeometry
{
public:
PX_INLINE PxConvexMeshGeometry( PxConvexMesh* mesh = NULL,
const PxMeshScale& scaling = PxMeshScale(),
PxConvexMeshGeometryFlags flags = PxConvexMeshGeometryFlag::eTIGHT_BOUNDS) :
PxGeometry (PxGeometryType::eCONVEXMESH),
scale (scaling),
convexMesh (mesh),
meshFlags (flags)
{
}
PX_INLINE PxConvexMeshGeometry(const PxConvexMeshGeometry& that) :
PxGeometry (that),
scale (that.scale),
convexMesh (that.convexMesh),
meshFlags (that.meshFlags)
{
}
PX_INLINE void operator=(const PxConvexMeshGeometry& that)
{
mType = that.mType;
scale = that.scale;
convexMesh = that.convexMesh;
meshFlags = that.meshFlags;
}
PX_INLINE bool isValid() const;
public:
PxMeshScale scale;
PxConvexMesh* convexMesh;
PxConvexMeshGeometryFlags meshFlags;
PxPadding<3> paddingFromFlags;
};
PX_INLINE bool PxConvexMeshGeometry::isValid() const
{
if(mType != PxGeometryType::eCONVEXMESH)
return false;
if(!scale.scale.isFinite() || !scale.rotation.isUnit())
return false;
if(!scale.isValidForConvexMesh())
return false;
if(!convexMesh)
return false;
return true;
}
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif