include/geometry/PxGeometry.h
File members: include/geometry/PxGeometry.h
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// Copyright (c) 2008-2024 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_GEOMETRY_H
#define PX_GEOMETRY_H
#include "common/PxPhysXCommonConfig.h"
#include "foundation/PxFlags.h"
#include "foundation/PxMath.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
struct PxGeometryType
{
enum Enum
{
eSPHERE,
ePLANE,
eCAPSULE,
eBOX,
eCONVEXMESH,
ePARTICLESYSTEM,
eTETRAHEDRONMESH,
eTRIANGLEMESH,
eHEIGHTFIELD,
eHAIRSYSTEM,
eCUSTOM,
eGEOMETRY_COUNT,
eINVALID = -1
};
};
class PxGeometry
{
public:
PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometryType::Enum getType() const { return mType; }
PX_INLINE void operator=(const PxGeometry& that)
{
mType = that.mType;
}
protected:
PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometry(PxGeometryType::Enum type) : mType(type) {}
PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometry(const PxGeometry& that) : mType(that.mType) {}
PxGeometryType::Enum mType;
public:
float mTypePadding; // PT: padding bytes on x64, used internally
};
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif