include/geometry/PxGeometryHit.h

File members: include/geometry/PxGeometryHit.h

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#ifndef PX_GEOMETRY_HIT_H
#define PX_GEOMETRY_HIT_H
#include "foundation/PxVec3.h"
#include "foundation/PxFlags.h"
#include "common/PxPhysXCommonConfig.h"

#if !PX_DOXYGEN
namespace physx
{
#endif

struct PxHitFlag
{
    enum Enum
    {
        ePOSITION                   = (1<<0),
        eNORMAL                     = (1<<1),
        eUV                         = (1<<3),
        eASSUME_NO_INITIAL_OVERLAP  = (1<<4),
        eANY_HIT                    = (1<<5),
        eMESH_MULTIPLE              = (1<<6),
        eMESH_ANY                   = eANY_HIT,
        eMESH_BOTH_SIDES            = (1<<7),
        ePRECISE_SWEEP              = (1<<8),
        eMTD                        = (1<<9),
        eFACE_INDEX                 = (1<<10),

        eDEFAULT                    = ePOSITION|eNORMAL|eFACE_INDEX,

        eMODIFIABLE_FLAGS           = eMESH_MULTIPLE|eMESH_BOTH_SIDES|eASSUME_NO_INITIAL_OVERLAP|ePRECISE_SWEEP
    };
};

PX_FLAGS_TYPEDEF(PxHitFlag, PxU16)

struct PxQueryHit
{
    PX_INLINE           PxQueryHit() : faceIndex(0xFFFFffff) {}

    PxU32               faceIndex;
};

struct PxLocationHit : PxQueryHit
{
    PX_INLINE           PxLocationHit() : flags(0), position(PxVec3(0)), normal(PxVec3(0)), distance(PX_MAX_REAL)   {}

    PX_INLINE bool      hadInitialOverlap() const { return (distance <= 0.0f); }

    // the following fields are set in accordance with the #PxHitFlags
    PxHitFlags          flags;
    PxVec3              position;
    PxVec3              normal;

    PxF32               distance;
};

struct PxGeomRaycastHit : PxLocationHit
{
    PX_INLINE           PxGeomRaycastHit() : u(0.0f), v(0.0f)   {}

    // the following fields are set in accordance with the #PxHitFlags

    PxReal  u, v;
};

struct PxGeomOverlapHit : PxQueryHit
{
    PX_INLINE           PxGeomOverlapHit() {}
};

struct PxGeomSweepHit : PxLocationHit
{
    PX_INLINE           PxGeomSweepHit() {}
};

struct PxGeomIndexPair
{
    PX_FORCE_INLINE PxGeomIndexPair()                                               {}
    PX_FORCE_INLINE PxGeomIndexPair(PxU32 _id0, PxU32 _id1) : id0(_id0), id1(_id1)  {}

    PxU32   id0, id1;
};

#if !PX_DOXYGEN
} // namespace physx
#endif

#endif