include/geometry/PxHairSystemDesc.h
File members: include/geometry/PxHairSystemDesc.h
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// Copyright (c) 2008-2024 NVIDIA Corporation. All rights reserved.
#ifndef PX_HAIRSYSTEM_DESC_H
#define PX_HAIRSYSTEM_DESC_H
#include "foundation/PxFlags.h"
#include "common/PxCoreUtilityTypes.h"
#if PX_ENABLE_FEATURES_UNDER_CONSTRUCTION
#if !PX_DOXYGEN
namespace physx
{
#endif
struct PxHairSystemDescFlag
{
enum Enum
{
eDEVICE_MEMORY = (1<<0)
};
};
typedef PxFlags<PxHairSystemDescFlag::Enum, PxU16> PxHairSystemDescFlags;
PX_FLAGS_OPERATORS(PxHairSystemDescFlag::Enum, PxU16)
class PxHairSystemDesc
{
public:
PxU32 numStrands;
PxReal segmentLength;
PxReal segmentRadius;
PxBoundedData numVerticesPerStrand;
PxBoundedData vertices;
PxBoundedData velocities;
PxHairSystemDescFlags flags;
PX_INLINE PxHairSystemDesc();
PX_INLINE void setToDefault();
PX_INLINE bool isValid() const;
};
PX_INLINE PxHairSystemDesc::PxHairSystemDesc()
{
numStrands = 0;
segmentLength = 0.1f;
segmentRadius = 0.01f;
}
PX_INLINE void PxHairSystemDesc::setToDefault()
{
*this = PxHairSystemDesc();
}
PX_INLINE bool PxHairSystemDesc::isValid() const
{
if (segmentLength < 0.0f || segmentRadius < 0.0f)
return false;
if (2.0f * segmentRadius >= segmentLength)
return false;
if (numStrands == 0)
return false;
if (numVerticesPerStrand.count != numStrands)
return false;
PxU32 totalNumVertices = 0;
for (PxU32 i = 0; i < numVerticesPerStrand.count; i++)
{
const PxU32 numVertices = numVerticesPerStrand.at<PxU32>(i);
totalNumVertices += numVertices;
if (numVertices < 2)
{
return false;
}
}
if (vertices.count != totalNumVertices && vertices.count != numStrands)
return false;
if (velocities.count != totalNumVertices && velocities.count != 0)
return false;
return true;
}
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif
#endif