include/geometry/PxTetrahedron.h
File members: include/geometry/PxTetrahedron.h
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_TETRAHEDRON_H
#define PX_TETRAHEDRON_H
#include "common/PxPhysXCommonConfig.h"
#include "foundation/PxVec3.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxTetrahedron
{
public:
PX_FORCE_INLINE PxTetrahedron() {}
PX_FORCE_INLINE PxTetrahedron(const PxVec3& p0, const PxVec3& p1, const PxVec3& p2, const PxVec3& p3)
{
verts[0] = p0;
verts[1] = p1;
verts[2] = p2;
verts[3] = p3;
}
PX_FORCE_INLINE PxTetrahedron(const PxTetrahedron& tetrahedron)
{
verts[0] = tetrahedron.verts[0];
verts[1] = tetrahedron.verts[1];
verts[2] = tetrahedron.verts[2];
verts[3] = tetrahedron.verts[3];
}
PX_FORCE_INLINE ~PxTetrahedron() {}
PX_FORCE_INLINE void operator=(const PxTetrahedron& tetrahedron)
{
verts[0] = tetrahedron.verts[0];
verts[1] = tetrahedron.verts[1];
verts[2] = tetrahedron.verts[2];
verts[3] = tetrahedron.verts[3];
}
PxVec3 verts[4];
};
#if !PX_DOXYGEN
}
#endif
#endif