include/pvd/PxPvd.h
File members: include/pvd/PxPvd.h
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// Copyright (c) 2008-2024 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_PVD_H
#define PX_PVD_H
#include "foundation/PxFlags.h"
#include "foundation/PxProfiler.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxFoundation;
class PxPvdTransport;
struct PxPvdInstrumentationFlag
{
enum Enum
{
eDEBUG = 1 << 0,
ePROFILE = 1 << 1,
eMEMORY = 1 << 2,
eALL = (eDEBUG | ePROFILE | eMEMORY)
};
};
typedef PxFlags<PxPvdInstrumentationFlag::Enum, uint8_t> PxPvdInstrumentationFlags;
PX_FLAGS_OPERATORS(PxPvdInstrumentationFlag::Enum, uint8_t)
class PxPvd : public physx::PxProfilerCallback
{
public:
virtual bool connect(PxPvdTransport& transport, PxPvdInstrumentationFlags flags) = 0;
virtual void disconnect() = 0;
virtual bool isConnected(bool useCachedStatus = true) = 0;
virtual PxPvdTransport* getTransport() = 0;
virtual PxPvdInstrumentationFlags getInstrumentationFlags() = 0;
virtual void release() = 0;
protected:
virtual ~PxPvd()
{
}
};
PX_C_EXPORT PxPvd* PX_CALL_CONV PxCreatePvd(PxFoundation& foundation);
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif