include/task/PxTaskManager.h

File members: include/task/PxTaskManager.h

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#ifndef PX_TASK_MANAGER_H
#define PX_TASK_MANAGER_H

#include "foundation/PxSimpleTypes.h"
#include "foundation/PxErrorCallback.h"

#if !PX_DOXYGEN
namespace physx
{
#endif

class PxBaseTask;
class PxTask;
class PxLightCpuTask;
typedef unsigned int PxTaskID;

struct PxTaskType
{
    enum Enum
    {
        eCPU,
        eNOT_PRESENT,
        eCOMPLETED
    };
};

class PxCpuDispatcher;

class PxTaskManager
{
public:

    virtual void     setCpuDispatcher(PxCpuDispatcher& ref) = 0;

    virtual PxCpuDispatcher*    getCpuDispatcher() const = 0;

    virtual void    resetDependencies() = 0;

    virtual void    startSimulation() = 0;

    virtual void    stopSimulation() = 0;

    virtual void    taskCompleted(PxTask& task) = 0;

    virtual PxTaskID  getNamedTask(const char* name) = 0;

    virtual PxTaskID  submitNamedTask(PxTask* task, const char* name, PxTaskType::Enum type = PxTaskType::eCPU) = 0;

    virtual PxTaskID  submitUnnamedTask(PxTask& task, PxTaskType::Enum type = PxTaskType::eCPU) = 0;

    virtual PxTask*   getTaskFromID(PxTaskID id) = 0;

    virtual void        release() = 0;

    static PxTaskManager* createTaskManager(PxErrorCallback& errorCallback, PxCpuDispatcher* = NULL);

protected:
    virtual ~PxTaskManager() {}

    virtual void finishBefore(PxTask& task, PxTaskID taskID) = 0;
    virtual void startAfter(PxTask& task, PxTaskID taskID) = 0;

    virtual void addReference(PxTaskID taskID) = 0;
    virtual void decrReference(PxTaskID taskID) = 0;
    virtual int32_t getReference(PxTaskID taskID) const = 0;

    virtual void decrReference(PxLightCpuTask&) = 0;
    virtual void addReference(PxLightCpuTask&) = 0;

    friend class PxBaseTask;
    friend class PxTask;
    friend class PxLightCpuTask;
};

#if !PX_DOXYGEN
} // namespace physx
#endif

#endif