PxConvexMeshGeometry#
Defined in include/geometry/PxConvexMeshGeometry.h
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class PxConvexMeshGeometry : public PxGeometry#
Convex mesh geometry class.
This class unifies a convex mesh object with a scaling transform, and lets the combined object be used anywhere a PxGeometry is needed.
The scaling is a transform along arbitrary axes contained in the scale object. The vertices of the mesh in geometry (or shape) space is the PxMeshScale::toMat33() transform, multiplied by the vertex space vertices in the PxConvexMesh object.
Public Functions
- inline PxConvexMeshGeometry(
- PxConvexMesh *mesh = NULL,
- const PxMeshScale &scaling = PxMeshScale(),
- PxConvexMeshGeometryFlags flags = PxConvexMeshGeometryFlag::eTIGHT_BOUNDS,
Constructor.
By default creates an empty object with a NULL mesh and identity scale.
- Parameters:
mesh – [in] Mesh pointer. May be NULL, though this will not make the object valid for shape construction.
scaling – [in] Scale factor.
flags – [in] Mesh flags. \
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inline PxConvexMeshGeometry(const PxConvexMeshGeometry &that)#
Copy constructor.
- Parameters:
that – [in] Other object
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inline void operator=(const PxConvexMeshGeometry &that)#
Assignment operator.
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inline bool isValid() const#
Returns true if the geometry is valid.
See also
Note
A valid convex mesh has a positive scale value in each direction (scale.x > 0, scale.y > 0, scale.z > 0). It is illegal to call PxPhysics::createShape with a convex that has zero extent in any direction.
- Returns:
True if the current settings are valid for shape creation.
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inline PxGeometryType::Enum getType() const#
Returns the type of the geometry.
- Returns:
The type of the object.
Public Members
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PxMeshScale scale#
The scaling transformation (from vertex space to shape space).
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PxConvexMesh *convexMesh#
A reference to the convex mesh object.
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PxConvexMeshGeometryFlags meshFlags#
Mesh flags.
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float mTypePadding#
Protected Attributes
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PxGeometryType::Enum mType#