PxTetrahedronMeshGeometry#

Defined in include/geometry/PxTetrahedronMeshGeometry.h

class PxTetrahedronMeshGeometry : public PxGeometry#

Tetrahedron mesh geometry class.

This class wraps a tetrahedron mesh such that it can be used in contexts where a PxGeometry type is needed.

Public Functions

inline PxTetrahedronMeshGeometry(PxTetrahedronMesh *mesh = NULL)#

Constructor.

By default creates an empty object with a NULL mesh and identity scale.

inline PxTetrahedronMeshGeometry(
const PxTetrahedronMeshGeometry &that,
)#

Copy constructor.

Parameters:

that[in] Other object

inline void operator=(const PxTetrahedronMeshGeometry &that)#

Assignment operator.

inline bool isValid() const#

Returns true if the geometry is valid.

Note

A valid tetrahedron mesh has a positive scale value in each direction (scale.scale.x > 0, scale.scale.y > 0, scale.scale.z > 0). It is illegal to call PxPhysics::createShape with a tetrahedron mesh that has zero extents in any direction.

Returns:

True if the current settings are valid for shape creation.

inline PxGeometryType::Enum getType() const#

Returns the type of the geometry.

Returns:

The type of the object.

Public Members

PxTetrahedronMesh *tetrahedronMesh#

A reference to the mesh object.

float mTypePadding#

Protected Attributes

PxGeometryType::Enum mType#