Skip to main content
Ctrl+K
PhysX SDK Documentation - Home

PhysX SDK Documentation

  • twitter
  • youtube
  • instagram
  • www
  • linkedin
  • twitch
PhysX SDK Documentation - Home

PhysX SDK Documentation

  • twitter
  • youtube
  • instagram
  • www
  • linkedin
  • twitch

Table of Contents

  • PhysX SDK API
  • Files
  • PxArticulationFlag.h

PxArticulationFlag.h#

Fully qualified name: include/PxArticulationFlag.h

Source file: PxArticulationFlag.h

Classes#

PxArticulationCacheFlag

These flags determine what data is read or written to the internal articulation data via cache.

PxArticulationGpuDataType

A description of the types of articulation data that may be directly written to and read from the GPU using the functions PxScene::copyArticulationData() and PxScene::applyArticulationData() .

previous

PxArrayConverter.h

next

PxArticulationFlag.h

On this page
  • Classes
NVIDIA NVIDIA

Copyright © 2022-2025, NVIDIA Corporation.

Last updated on Feb 07, 2025.