PxTetrahedronMesh.h#

Fully qualified name: include/geometry/PxTetrahedronMesh.h

Source file: PxTetrahedronMesh.h

Classes#

PxCollisionMeshMappingData

Contains information about how to update the collision mesh's vertices given a deformed simulation tetmesh.

PxCollisionTetrahedronMeshData

Conbines PxTetrahedronMeshData and PxDeformableVolumeCollisionData .

PxDeformableVolumeAuxData

A data container providing mass, rest pose and other information required for deformable simulation.

PxDeformableVolumeCollisionData

Stores data to accelerate collision detection of a tetrahedral mesh.

PxDeformableVolumeMesh

A deformable volume mesh, containing structures to store collision shape, simulation shape and deformation state.

PxDeformableVolumeSimulationData

Stores data to compute and store the state of a deformed tetrahedral mesh.

PxSimulationTetrahedronMeshData

Conbines PxTetrahedronMeshData and PxDeformableVolumeSimulationData .

PxTetrahedronMesh

A tetramedron mesh, also called a 'tetrahedron soup'.

PxTetrahedronMeshData

Contains raw geometry information describing the tetmesh's vertices and its elements (tetrahedra)

Structs#