PxTetrahedronMesh.h#
Fully qualified name: include/geometry/PxTetrahedronMesh.h
Source file: PxTetrahedronMesh.h
Classes#
- PxCollisionMeshMappingData
Contains information about how to update the collision mesh's vertices given a deformed simulation tetmesh.
- PxCollisionTetrahedronMeshData
Conbines PxTetrahedronMeshData and PxDeformableVolumeCollisionData .
- PxDeformableVolumeAuxData
A data container providing mass, rest pose and other information required for deformable simulation.
- PxDeformableVolumeCollisionData
Stores data to accelerate collision detection of a tetrahedral mesh.
- PxDeformableVolumeMesh
A deformable volume mesh, containing structures to store collision shape, simulation shape and deformation state.
- PxDeformableVolumeSimulationData
Stores data to compute and store the state of a deformed tetrahedral mesh.
- PxSimulationTetrahedronMeshData
Conbines PxTetrahedronMeshData and PxDeformableVolumeSimulationData .
- PxTetrahedronMesh
A tetramedron mesh, also called a 'tetrahedron soup'.
- PxTetrahedronMeshData
Contains raw geometry information describing the tetmesh's vertices and its elements (tetrahedra)