PxParticleRigidDesc#

Fully qualified name: ExtGpu::PxParticleRigidDesc

Defined in include/extensions/PxParticleExt.h

struct PxParticleRigidDesc#

Structure to define user-defined particle state when constructing a new particle system that includes shape-matched rigid bodies.

Public Functions

inline PxParticleRigidDesc()#

Public Members

PxU32 *rigidOffsets#
PxReal *rigidCoefficients#
PxVec4 *rigidTranslations#
PxQuat *rigidRotations#
PxVec4 *rigidLocalPositions#
PxVec4 *rigidLocalNormals#
PxU32 maxRigids#
PxU32 numActiveRigids#