PxParticleRigidDesc# Fully qualified name: ExtGpu::PxParticleRigidDesc Defined in include/extensions/PxParticleExt.h struct PxParticleRigidDesc# Structure to define user-defined particle state when constructing a new particle system that includes shape-matched rigid bodies. Public Functions inline PxParticleRigidDesc()# Public Members PxU32 *rigidOffsets# PxReal *rigidCoefficients# PxVec4 *rigidTranslations# PxQuat *rigidRotations# PxVec4 *rigidLocalPositions# PxVec4 *rigidLocalNormals# PxU32 maxRigids# PxU32 numActiveRigids#