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PhysX SDK Documentation

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Table of Contents

  • PhysX SDK API
  • Classes
  • PxActorTypeFlag

PxActorTypeFlag#

Defined in include/PxScene.h

struct PxActorTypeFlag#

Identifies each type of actor for retrieving actors from a scene.

See also

PxScene::getActors(), PxScene::getNbActors()

Note

PxArticulationLink objects are not supported. Use the PxArticulationReducedCoordinate object to retrieve all its links.

Public Types

enum Enum#

Values:

enumerator eRIGID_STATIC#

A static rigid body.

See also

PxRigidStatic

enumerator eRIGID_DYNAMIC#

A dynamic rigid body.

See also

PxRigidDynamic

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PxActorType

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PxAggregate

On this page
  • PxActorTypeFlag
    • Enum
      • eRIGID_STATIC
      • eRIGID_DYNAMIC
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Last updated on Feb 07, 2025.