PxActorType#
Defined in include/PxActor.h
-
struct PxActorType#
Identifies each type of actor.
See also
Public Types
-
enum Enum#
Values:
-
enumerator eRIGID_STATIC#
A static rigid body.
See also
-
enumerator eRIGID_DYNAMIC#
A dynamic rigid body.
See also
-
enumerator eARTICULATION_LINK#
An articulation link.
See also
-
enumerator eDEFORMABLE_SURFACE#
A deformable surface.
See also
-
enumerator eDEFORMABLE_VOLUME#
A deformable volume.
See also
-
enumerator eSOFTBODY#
Deprecated.
See also
-
enumerator ePBD_PARTICLESYSTEM#
A PBD ParticleSystem.
See also
-
enumerator eACTOR_COUNT#
internal use only!
-
enumerator eACTOR_FORCE_DWORD#
internal use only!
-
enumerator eRIGID_STATIC#
-
enum Enum#