PxControllerShapeHit#
Defined in include/characterkinematic/PxController.h
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struct PxControllerShapeHit : public PxControllerHit#
Describes a hit between a CCT and a shape.
Passed to onShapeHit()
Public Members
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PxRigidActor *actor#
Touched actor.
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PxController *controller#
Current controller.
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PxExtendedVec3 worldPos#
Contact position in world space.
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PxRigidActor *actor#