PxGpuParticleData#
Defined in include/PxParticleGpu.h
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struct PxGpuParticleData#
Structure that holds simulation parameters of a PxGpuParticleSystem.
Public Members
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PxU32 mGridSizeX#
Size of the x-dimension of the background simulation grid. Translates to an absolute size of mGridSizeX * mGridCellWidth.
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PxU32 mGridSizeY#
Size of the y-dimension of the background simulation grid. Translates to an absolute size of mGridSizeY * mGridCellWidth.
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PxU32 mGridSizeZ#
Size of the z-dimension of the background simulation grid. Translates to an absolute size of mGridSizeZ * mGridCellWidth.
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PxReal mParticleContactDistance#
Two particles start interacting if their distance is lower than mParticleContactDistance.
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PxU32 mMaxNeighborhood#
The maximum number of particles considered when computing neighborhood based particle interactions.
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PxU32 mGridSizeX#