include/characterkinematic/PxController.h
↰ Parent directory: include/characterkinematic/
Source: include/characterkinematic/PxController.h
Included By
Classes
PxControllerCollisionFlag: specifies which sides a character is colliding with.
PxControllerHit: Describes a generic CCT hit.
PxControllerNonWalkableMode: specifies how a CCT interacts with non-walkable parts.
PxControllerObstacleHit: Describes a hit between a CCT and a user-defined obstacle.
PxControllerShapeHit: Describes a hit between a CCT and a shape.
PxControllerShapeType: The type of controller, eg box, sphere or capsule.
PxControllersHit: Describes a hit between a CCT and another CCT.
PxControllerState: Describes a controller’s internal state.
PxControllerStats: Describes a controller’s internal statistics.
PxController: Base class for character controllers.
PxControllerDesc: Descriptor class for a character controller.
PxControllerFilterCallback: Dedicated filtering callback for CCT vs CCT.
PxControllerFilters: Filtering data for “move” call.
PxUserControllerHitReport: User callback class for character controller events.
Typedefs
PxControllerCollisionFlags: Bitfield that contains a set of raised flags defined in PxControllerCollisionFlag.