PxCreateStatic
Defined in include/extensions/PxSimpleFactory.h
-
PxRigidStatic *PxCreateStatic(PxPhysics &sdk, const PxTransform &transform, const PxGeometry &geometry, PxMaterial &material, const PxTransform &shapeOffset = PxTransform(PxIdentity))
simple method to create a PxRigidStatic actor with a single PxShape.
See also
PxRigidStatic
- Parameters
sdk – [in] the PxPhysics object
transform – [in] the global pose of the new object
geometry – [in] the geometry of the new object’s shape
material – [in] the material for the new object’s shape
shapeOffset – [in] an optional offset for the new shape, defaults to identity
- Returns
a new static actor, or NULL if it could not be constructed