PxVehiclePhysXActorDestroy
Defined in include/vehicle2/physxActor/PxVehiclePhysXActorHelpers.h
-
void PxVehiclePhysXActorDestroy(PxVehiclePhysXActor &vehiclePhysXActor)
Release the PxRigidDynamic, PxArticulationReducedCoordinate, PxArticulationLink and PxShape instances instantiated by PxVehiclePhysXActorCreate or PxVehiclePhysXArticulationLinkCreate.
- Parameters
vehiclePhysXActor – [in] is a description of the PhysX instances to be released.