PxVehicleComputeWheelLocalOrientation
Defined in include/vehicle2/wheel/PxVehicleWheelHelpers.h
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inline PxQuat PxVehicleComputeWheelLocalOrientation(const PxVehicleFrame &frame, const PxVehicleSuspensionParams &suspensionParams, const PxReal camberAngle, const PxReal toeAngle, const PxReal steerAngle, const PxReal rotationAngle)
- Compute the quaternion of a wheel in the rigid body frame. - See also - PxVehicleComputeWheelOrientation - Parameters
- frame – [in] describes the longitudinal and lateral axes of the vehicle. 
- suspensionParams – [in] describes the suspension and wheel frames. 
- camberAngle – [in] is the camber angle in radian sinduced by suspension compliance. 
- toeAngle – [in] is the toe angle in radians induced by suspension compliance. 
- steerAngle – [in] is the steer angle in radians applied to the wheel. 
- rotationAngle – [in] is the angle around the wheel’s lateral axis. 
 
- Returns
- The quaterion of the wheel in the rigid body frame.