PxVehicleLegacyFourWheelDriveDifferentialStateComponent#
Defined in include/vehicle2/drivetrain/PxVehicleDrivetrainComponents.h
-
class PxVehicleLegacyFourWheelDriveDifferentialStateComponent : public PxVehicleComponent#
Compute the per wheel drive torque split of a four wheel drive differential.
- Deprecated:
This API was introduced with the new Vehicle API for transition purposes but will be removed in a future version.
See also
PxVehicleDifferentialStateUpdate
Public Functions
-
inline PxVehicleLegacyFourWheelDriveDifferentialStateComponent()#
- inline virtual ~PxVehicleLegacyFourWheelDriveDifferentialStateComponent(
- virtual void getDataForLegacyFourWheelDriveDifferentialStateComponent(
- const PxVehicleAxleDescription *&axleDescription,
- const PxVehicleFourWheelDriveDifferentialLegacyParams *&differentialParams,
- PxVehicleArrayData<const PxVehicleWheelRigidBody1dState> &wheelRigidbody1dStates,
- PxVehicleDifferentialState *&differentialState,
- inline virtual bool update(
- const PxReal dt,
- const PxVehicleSimulationContext &context,
Update function for a vehicle component.
See also
- Parameters:
dt – [in] The timestep size to use for the update step.
context – [in] Vehicle simulation context holding global data or data that usually applies to a large group of vehicles.
- Returns:
True if subsequent components in a sequence should get updated, false if the sequence should be aborted.