PxVehicleLegacyFourWheelDriveDifferentialStateComponent#
Defined in include/vehicle2/drivetrain/PxVehicleDrivetrainComponents.h
- 
class PxVehicleLegacyFourWheelDriveDifferentialStateComponent : public PxVehicleComponent#
- Compute the per wheel drive torque split of a four wheel drive differential. - Deprecated:
- This API was introduced with the new Vehicle API for transition purposes but will be removed in a future version. 
 - See also - PxVehicleDifferentialStateUpdate - Public Functions - 
inline PxVehicleLegacyFourWheelDriveDifferentialStateComponent()#
 - inline virtual ~PxVehicleLegacyFourWheelDriveDifferentialStateComponent(
 
 - virtual void getDataForLegacyFourWheelDriveDifferentialStateComponent(
- const PxVehicleAxleDescription *&axleDescription,
- const PxVehicleFourWheelDriveDifferentialLegacyParams *&differentialParams,
- PxVehicleArrayData<const PxVehicleWheelRigidBody1dState> &wheelRigidbody1dStates,
- PxVehicleDifferentialState *&differentialState,
 
 - inline virtual bool update(
- const PxReal dt,
- const PxVehicleSimulationContext &context,
- Update function for a vehicle component. - See also - Parameters:
- dt – [in] The timestep size to use for the update step. 
- context – [in] Vehicle simulation context holding global data or data that usually applies to a large group of vehicles. 
 
- Returns:
- True if subsequent components in a sequence should get updated, false if the sequence should be aborted.