PxVehicleLegacyFourWheelDriveDifferentialStateComponent#

Defined in include/vehicle2/drivetrain/PxVehicleDrivetrainComponents.h

class PxVehicleLegacyFourWheelDriveDifferentialStateComponent : public PxVehicleComponent#

Compute the per wheel drive torque split of a four wheel drive differential.

Deprecated:

This API was introduced with the new Vehicle API for transition purposes but will be removed in a future version.

See also

PxVehicleDifferentialStateUpdate

Public Functions

inline PxVehicleLegacyFourWheelDriveDifferentialStateComponent()#
inline virtual ~PxVehicleLegacyFourWheelDriveDifferentialStateComponent(
)#
virtual void getDataForLegacyFourWheelDriveDifferentialStateComponent(
const PxVehicleAxleDescription *&axleDescription,
const PxVehicleFourWheelDriveDifferentialLegacyParams *&differentialParams,
PxVehicleArrayData<const PxVehicleWheelRigidBody1dState> &wheelRigidbody1dStates,
PxVehicleDifferentialState *&differentialState,
) = 0#
inline virtual bool update(
const PxReal dt,
const PxVehicleSimulationContext &context,
)#

Update function for a vehicle component.

Parameters:
  • dt[in] The timestep size to use for the update step.

  • context[in] Vehicle simulation context holding global data or data that usually applies to a large group of vehicles.

Returns:

True if subsequent components in a sequence should get updated, false if the sequence should be aborted.