PxD6Drive#

Defined in include/extensions/PxD6Joint.h

struct PxD6Drive#

Used to specify which axes of a D6 joint are driven.

Each drive is an implicit force-limited damped spring:

force = spring * (target position - position) + damping * (targetVelocity - velocity)

Alternatively, the spring may be configured to generate a specified acceleration instead of a force.

A linear axis is affected by drive only if the corresponding drive flag is set. There are two possible models for angular drive: swing/twist, which may be used to drive one or more angular degrees of freedom, or slerp, which may only be used to drive all three angular degrees simultaneously.

See also

PxD6Joint

Public Types

enum Enum#

Values:

enumerator eX#

drive along the X-axis

enumerator eY#

drive along the Y-axis

enumerator eZ#

drive along the Z-axis

enumerator eSWING#

rotational drive around the Y- and Z-axis

enumerator eTWIST#

rotational drive around the X-axis

enumerator eSLERP#

drive of all three angular degrees along a SLERP-path (note: takes precedence over eSWING/eTWIST)

enumerator eCOUNT#