PxParticlePhaseFlag#
Defined in include/PxParticleSystemFlag.h
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struct PxParticlePhaseFlag#
Identifies per-particle behavior for a PxParticleSystem.
See PxPBDParticleSystem::createPhase().
Public Types
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enum Enum#
Values:
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enumerator eParticlePhaseGroupMask#
Bits [ 0, 19] represent the particle group for controlling collisions.
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enumerator eParticlePhaseFlagsMask#
Bits [20, 23] hold flags about how the particle behave.
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enumerator eParticlePhaseSelfCollide#
If set this particle will interact with particles of the same group.
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enumerator eParticlePhaseSelfCollideFilter#
If set this particle will ignore collisions with particles closer than the radius in the rest pose, this flag should not be specified unless valid rest positions have been specified using setRestParticles()
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enumerator eParticlePhaseFluid#
If set this particle will generate fluid density constraints for its overlapping neighbors.
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enumerator eParticlePhaseGroupMask#
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enum Enum#