PxParticleVolume#

Defined in include/PxParticleBuffer.h

struct PxParticleVolume#

Particle volume structure.

Used to track the bounding volume of a user-specified set of particles. The particles are required to be laid out contiguously within the same PxParticleBuffer.

Deprecated:

Particle-cloth, -rigids, -attachments and -volumes have been deprecated.

Public Members

PxBounds3 bound#

The current bounds of the particles contained in this PxParticleVolume.

PxU32 particleIndicesOffset#

The index into the particle list of the PxParticleBuffer for the first particle of this volume.

PxU32 numParticles#

The number of particles contained in this PxParticleVolume.