PxVehicleSuspensionForceParams#
Defined in include/vehicle2/suspension/PxVehicleSuspensionParams.h
-
struct PxVehicleSuspensionForceParams#
Suspension force is computed by converting suspenson state to suspension force under the assumption of a linear spring.
See also
PxVehicleSuspensionForceUpdate
Public Functions
- inline PxVehicleSuspensionForceParams transformAndScale(
- const PxVehicleFrame &srcFrame,
- const PxVehicleFrame &trgFrame,
- const PxVehicleScale &srcScale,
- const PxVehicleScale &trgScale,
-
inline bool isValid() const#