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#ifndef PX_SIMD_HELPERS_H
#define PX_SIMD_HELPERS_H

#include "foundation/PxMat33.h"
#include "foundation/PxVecMath.h"

#if !PX_DOXYGEN
namespace physx
{
#endif
    class PxMat33Padded : public PxMat33
    {
    public:
        explicit PX_FORCE_INLINE PxMat33Padded(const PxQuat& q)
        {
            using namespace aos;
            const QuatV qV = V4LoadU(&q.x);
            Vec3V column0V, column1V, column2V;
            QuatGetMat33V(qV, column0V, column1V, column2V);
#if defined(PX_SIMD_DISABLED) || (PX_LINUX && (PX_ARM || PX_A64))
            V3StoreU(column0V, column0);
            V3StoreU(column1V, column1);
            V3StoreU(column2V, column2);
#else
            V4StoreU(column0V, &column0.x);
            V4StoreU(column1V, &column1.x);
            V4StoreU(column2V, &column2.x);
#endif
        }
        PX_FORCE_INLINE ~PxMat33Padded()                {}
        PX_FORCE_INLINE void operator=(const PxMat33& other)
        {
            column0 = other.column0;
            column1 = other.column1;
            column2 = other.column2;
        }
        PxU32   padding;
    };
#if !PX_DOXYGEN
} // namespace physx
#endif

#endif