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#pragma once

#include "foundation/PxFoundation.h"

#include "PxQueryFiltering.h"

#if !PX_DOXYGEN
namespace physx
{
class PxMaterial;

namespace vehicle2
{
#endif

struct PxVehicleFrame;
struct PxVehicleScale;

struct PxVehiclePhysXRoadGeometryQueryType
{
    enum Enum
    {
        eNONE = 0,
        eRAYCAST,
        eSWEEP,
        eMAX_NB
    };
};

struct PxVehiclePhysXRoadGeometryQueryParams
{
    PxVehiclePhysXRoadGeometryQueryType::Enum roadGeometryQueryType;

    PxQueryFilterData filterData;

    PxQueryFilterCallback* filterCallback;

    PX_FORCE_INLINE PxVehiclePhysXRoadGeometryQueryParams transformAndScale(
        const PxVehicleFrame& srcFrame, const PxVehicleFrame& trgFrame, const PxVehicleScale& srcScale, const PxVehicleScale& trgScale) const
    {
        PX_UNUSED(srcFrame);
        PX_UNUSED(trgFrame);
        PX_UNUSED(srcScale);
        PX_UNUSED(trgScale);
        return *this;
    }

    PX_FORCE_INLINE bool isValid() const
    {
        PX_CHECK_AND_RETURN_VAL(roadGeometryQueryType < PxVehiclePhysXRoadGeometryQueryType::eMAX_NB, "PxVehiclePhysXRoadGeometryQueryParams.roadGeometryQueryType has illegal value", false);
        return true;
    }
};

struct PxVehiclePhysXMaterialFriction
{
    const PxMaterial* material;

    PxReal friction;

    PX_FORCE_INLINE bool isValid() const
    {
        PX_CHECK_AND_RETURN_VAL(friction >= 0.0f, "PxVehiclePhysXMaterialFriction.friction must be greater than or equal to zero", false);
        return true;
    }
};

struct PxVehiclePhysXMaterialFrictionParams
{
    PxVehiclePhysXMaterialFriction* materialFrictions;
    PxU32 nbMaterialFrictions;
    PxReal defaultFriction;

    PX_FORCE_INLINE bool isValid() const
    {
        for (PxU32 i = 0; i < nbMaterialFrictions; i++)
        {
            if (!materialFrictions[i].isValid())
                return false;
        }
        PX_CHECK_AND_RETURN_VAL(defaultFriction >= 0.0f, "PxVehiclePhysXMaterialFrictionParams.defaultFriction must be greater than or equal to zero", false);
        return true;
    }
};

#if !PX_DOXYGEN
} // namespace vehicle2
} // namespace physx
#endif