PxControllerCollisionFlag

Defined in include/characterkinematic/PxController.h

struct PxControllerCollisionFlag

specifies which sides a character is colliding with.

Public Types

enum Enum

Values:

enumerator eCOLLISION_SIDES

Character is colliding to the sides.

enumerator eCOLLISION_UP

Character has collision above.

enumerator eCOLLISION_DOWN

Character has collision below.