PxVehicleWriteRigidBodyStateToPhysXActor
Defined in include/vehicle2/physxActor/PxVehiclePhysXActorFunctions.h
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void PxVehicleWriteRigidBodyStateToPhysXActor(const PxVehiclePhysXActorUpdateMode::Enum physxActorUpdateMode, const PxVehicleRigidBodyState &rigidBodyState, const PxReal dt, PxRigidBody &physXActor)
Write the rigid body state to a PhysX actor.
- Parameters
physxActorUpdateMode – [in] controls whether the PhysX actor is to be updated with instantaneous velocity changes or with accumulated accelerations to be applied in the next simulation step of the associated PxScene.
rigidBodyState – [in] is the state of the rigid body.
dt – [in] is the simulation time that has elapsed since the last call to PxVehicleWriteRigidBodyStateToPhysXActor().
physXActor – [out] is a reference to the PhysX actor.