isTransformFinite#

Fully qualified name: usd_optimize::isTransformFinite

bool usd_optimize::isTransformFinite(
const PXR_NS::GfMatrix4d &transform,
)#

Returns true if every component of the matrix is finite (no NaN/Inf).

A non-finite transform (e.g. a NaN in a parent xform) resolves to non-finite world-space geometry even when the authored local points are finite, so operations that bake or resolve the world transform should validate it before processing.