Merge Vertices#
Key: mergeVertices
This operation merges vertices that are closer to one another than a given tolerance, followed by removing any degenerate faces and optionally making the resulting mesh be manifold and/or removing any isolated vertices.
Arguments#
Meshes To Process#
Optional list of prim paths to consider
Name:
pathsType:
[string]Default Value:
[]
Tolerance#
The tolerance (distance) apart for vertices to be considered equal, a negative value skips the merge vertices step
Name:
toleranceType:
floatDefault Value:
0
Merge Boundaries#
Merge boundaries when merging vertices
Name:
mergeBoundariesType:
boolDefault Value:
True
Remove isolated vertices#
Removes isolated vertices (done after merging vertices)
Name:
removeIsolatedVerticesType:
boolDefault Value:
True
Make Manifold#
Ensure the final result is a manifold mesh
Name:
makeManifoldType:
boolDefault Value:
True