Merge Vertices#

Key: mergeVertices

This operation merges vertices that are closer to one another than a given tolerance, followed by removing any degenerate faces and optionally making the resulting mesh be manifold and/or removing any isolated vertices.

Arguments#

Meshes To Process#

Optional list of prim paths to consider

  • Name: paths

  • Type: [string]

  • Default Value: []

Tolerance#

The tolerance (distance) apart for vertices to be considered equal, a negative value skips the merge vertices step

  • Name: tolerance

  • Type: float

  • Default Value: 0

Merge Boundaries#

Merge boundaries when merging vertices

  • Name: mergeBoundaries

  • Type: bool

  • Default Value: True

Remove isolated vertices#

Removes isolated vertices (done after merging vertices)

  • Name: removeIsolatedVertices

  • Type: bool

  • Default Value: True

Make Manifold#

Ensure the final result is a manifold mesh

  • Name: makeManifold

  • Type: bool

  • Default Value: True