Remove Small Geometry#
Key: removeSmallGeometry
This operation will find and remove small or degenerate geometry in the scene. Degenerate geometry are prims with an extent size of 0.0, whereas small geometry is defined by a percentage size of the overall scene’s median extent size.
Arguments#
Paths#
Optional list of prim paths to consider
Name:
pathsType:
[string]Default Value:
[]
Remove Method#
Method that will be used to remove small geometry.
Name:
removeMethodType:
intDefault Value:
1
- Enum Values:
1: Delete
2: Deactivate
3: Hide
Detection Method#
- Method that will be used for detecting small geometry.
World Space: Small geometry is determine by checking the maximum size side of extent bounds against an absolute world space value.
Percentage: Small geometry is determine by checking the maximum size side of the extent bounds against a percentage threshold of the scene’s median extent size.
Name:
detectionMethodType:
intDefault Value:
0- Enum Values:
0: World Space1: Percentage
Threshold#
Threshold that represents the size at which extents are considered small (how this is compared depends on the detection method). Note: regardless of the detection method, a threshold of 0.0 will mean only degenerate geometry is removed.
Name:
thresholdType:
floatDefault Value:
0