PxGetGroup

Defined in include/extensions/PxDefaultSimulationFilterShader.h

PxU16 PxGetGroup(const PxActor &actor)

Retrieves the value set with PxSetGroup()

See also

PxSetGroup

Note

Collision group is an integer between 0 and 31.

Parameters

actor[in] The actor

Returns

The collision group this actor belongs to