PxPlane
Defined in include/foundation/PxPlane.h
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class PxPlane
- Representation of a plane. - Plane equation used: n.dot(v) + d = 0 - Public Functions - 
inline PxPlane()
- Constructor. 
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inline PxPlane(float nx, float ny, float nz, float distance)
- Constructor from a normal and a distance. 
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inline PxPlane(const PxVec3 &point, const PxVec3 &normal)
- Constructor from a point on the plane and a normal. 
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inline PxPlane(const PxVec3 &p0, const PxVec3 &p1, const PxVec3 &p2)
- Constructor from three points. 
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inline void normalize()
- equivalent plane with unit normal 
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inline PxPlane transform(const PxTransform &pose) const
- transform plane 
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inline PxPlane inverseTransform(const PxTransform &pose) const
- inverse-transform plane 
 
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inline PxPlane()