PxUserControllerHitReport
Defined in include/characterkinematic/PxController.h
- 
class PxUserControllerHitReport
- User callback class for character controller events. - See also - PxControllerDesc.callback - Note - Character controller hit reports are only generated when move is called. - Public Functions - 
virtual void onShapeHit(const PxControllerShapeHit &hit) = 0
- Called when current controller hits a shape. - This is called when the CCT moves and hits a shape. This will not be called when a moving shape hits a non-moving CCT. - See also - Parameters
- hit – [in] Provides information about the hit. 
 
 - 
virtual void onControllerHit(const PxControllersHit &hit) = 0
- Called when current controller hits another controller. - See also - Parameters
- hit – [in] Provides information about the hit. 
 
 - 
virtual void onObstacleHit(const PxControllerObstacleHit &hit) = 0
- Called when current controller hits a user-defined obstacle. - See also - Parameters
- hit – [in] Provides information about the hit. 
 
 - Protected Functions - 
inline virtual ~PxUserControllerHitReport()
 
- 
virtual void onShapeHit(const PxControllerShapeHit &hit) = 0