PxThreadT
Defined in include/foundation/PxThread.h
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template<typename Alloc = PxReflectionAllocator<PxThreadImpl>>
 class PxThreadT : protected PxReflectionAllocator<PxThreadImpl>, public PxUserAllocated, public PxRunnable
- Thread abstraction API. - Public Types - 
typedef PxThreadImpl::Id Id
 - Public Functions - 
inline PxThreadT(const Alloc &alloc = Alloc())
- Construct (but do not start) the thread object. - Executes in the context of the spawning thread 
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inline PxThreadT(PxThreadImpl::ExecuteFn fn, void *arg, const char *name, const Alloc &alloc = Alloc())
- Construct and start the the thread, passing the given arg to the given fn. - (pthread style) 
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inline virtual ~PxThreadT()
- Deallocate all resources associated with the thread. - Should be called in the context of the spawning thread. 
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inline void start(PxU32 stackSize = PxThreadImpl::getDefaultStackSize())
- start the thread running. - Called in the context of the spawning thread. 
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inline void kill()
- Violently kill the current thread. - Blunt instrument, not recommended since it can leave all kinds of things unreleased (stack, memory, mutexes…) Should be called in the context of the spawning thread. 
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inline virtual void execute(void)
- The virtual execute() method is the user defined function that will run in the new thread. - Called in the context of the spawned thread. 
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inline void signalQuit()
- stop the thread. - Signals the spawned thread that it should stop, so the thread should check regularly 
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inline bool waitForQuit()
- Wait for a thread to stop. - Should be called in the context of the spawning thread. Returns false if the thread has not been started. 
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inline bool quitIsSignalled()
- check whether the thread is signalled to quit. - Called in the context of the spawned thread. 
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inline void quit()
- Cleanly shut down this thread. - Called in the context of the spawned thread. 
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inline void setPriority(PxThreadPriority::Enum prio)
- Set thread priority. 
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inline void setName(const char *name)
- set the thread’s name 
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inline void *operator new(size_t, void *address)
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template<typename Alloc>
 inline void *operator new(size_t size, Alloc alloc, const char *fileName, int line)
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template<typename Alloc>
 inline void *operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line)
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inline void operator delete(void*, void*)
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template<typename Alloc>
 inline void operator delete(void *ptr, Alloc alloc, const char *fileName, int line)
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inline void operator delete(void *ptr)
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template<typename Alloc>
 inline void *operator new[](size_t size, Alloc alloc, const char *fileName, int line)
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template<typename Alloc>
 inline void *operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line)
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template<typename Alloc>
 inline void operator delete[](void *ptr, Alloc alloc, const char *fileName, int line)
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inline void operator delete[](void *ptr)
 - Public Static Functions - 
static inline PxThreadPriority::Enum getPriority(PxThreadImpl::Id threadId)
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static inline void sleep(PxU32 ms)
- Put the current thread to sleep for the given number of milliseconds. 
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static inline void yield()
- Yield the current thread’s slot on the CPU. 
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static inline void yieldProcesor()
- Inform the processor that we’re in a busy wait to give it a chance to do something clever yield() yields the thread, while yieldProcessor() aims to yield the processor. 
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static inline PxThreadImpl::Id getId()
 
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typedef PxThreadImpl::Id Id