PxSlerp

Defined in include/foundation/PxMathUtils.h

inline PxQuat PxSlerp(const PxReal t, const PxQuat &left, const PxQuat &right)

Spherical linear interpolation of two quaternions.

Parameters
  • t[in] is the interpolation parameter in range (0, 1)

  • left[in] is the start of the interpolation

  • right[in] is the end of the interpolation

Returns

Returns left when t=0, right when t=1 and a linear interpolation of left and right when 0 < t < 1. Returns angle between -PI and PI in radians