PxSlerp
Defined in include/foundation/PxMathUtils.h
-
inline PxQuat PxSlerp(const PxReal t, const PxQuat &left, const PxQuat &right)
Spherical linear interpolation of two quaternions.
- Parameters
t – [in] is the interpolation parameter in range (0, 1)
left – [in] is the start of the interpolation
right – [in] is the end of the interpolation
- Returns
Returns left when t=0, right when t=1 and a linear interpolation of left and right when 0 < t < 1. Returns angle between -PI and PI in radians