PxShortestRotation

Defined in include/foundation/PxMathUtils.h

PxQuat PxShortestRotation(const PxVec3 &from, const PxVec3 &target)

finds the shortest rotation between two vectors.

Parameters
  • from – [in] the vector to start from

  • target – [in] the vector to rotate to

Returns

a rotation about an axis normal to the two vectors which takes one to the other via the shortest path