PxQueryHit
Defined in include/geometry/PxGeometryHit.h
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struct PxQueryHit
- collection of set bits defined in PxHitFlag. - Scene query hit information. - See also - Subclassed by PxGeomOverlapHit, PxLocationHit - Public Functions - 
inline PxQueryHit()
 - Public Members - 
PxU32 faceIndex
- Face index of touched triangle, for triangle meshes, convex meshes and height fields. - Note - This index will default to 0xFFFFffff value for overlap queries. - Note - Please refer to the user guide for more details for sweep queries. - Note - This index is remapped by mesh cooking. Use PxTriangleMesh::getTrianglesRemap() to convert to original mesh index. - Note - For convex meshes use PxConvexMesh::getPolygonData() to retrieve touched polygon data. 
 
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inline PxQueryHit()