PxComputeBasisVectors
Defined in include/foundation/PxMathUtils.h
- 
inline void PxComputeBasisVectors(const PxVec3 &dir, PxVec3 &right, PxVec3 &up)
- Compute two normalized vectors (right and up) that are perpendicular to an input normalized vector (dir). - Parameters
- dir – [in] is a normalized vector that is used to compute the perpendicular vectors. 
- right – [out] is the first of the two vectors perpendicular to dir 
- up – [out] is the second of the two vectors perpendicular to dir